The Lake and the Meadow ///

I made this environment under Unreal Engine 4, I used photogrammetry / RealityCapture ... I made the terrain structure with Worldcreator and I used a procedural system to make
grow the vegetation, I then used the water function of the unreal engine to create the lake, I also used speedtree, substance painter, zbrush ..megascans..etc .. /// :)

View 1

View 1

View 2

View 2

View 3

View 3

View 4

View 4

View 5

View 5

View 6

View 6

View 7

View 7