We'd go down to the river ... /// :)

I realized the whole of this environment using the WorldAlignedBlend the Tesselation some free elements and Megascans ... And a lot of other techniques, I then used the Unreal Engine water plugin to realize the river .. .We'd go down to the river ///
We went down to the river
And in the river we were diving
Oh to the river we were going down
:) :) :)

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Vidéo /// The River