I realized the whole of this environment using the WorldAlignedBlend the Tesselation some free elements and Megascans ... And a lot of other techniques, I then used the Unreal Engine water plugin to realize the river .. .We'd go down to the river ///
We went down to the river
And in the river we were diving
Oh to the river we were going down
:) :) :)
Vidéo /// The River