Sawed-off Shotgun / Unreal Engine 5 ///

I created this model starting from 3dsmax, I retouched the whole thing in zbrush, textured in substance painter and integrated everything using the usd export /// :)

View 001 ///

View 001 ///

View 002 ///

View 002 ///

View 2

View 2

View 1

View 1

View 4 ///

View 4 ///

View 3

View 3

Unreal Engine 5 ///

Unreal Engine 5 ///

Unreal Engine 5 ///

Unreal Engine 5 ///

Substance Painter

Substance Painter

Substance Stager

Substance Stager

3dsmax

3dsmax

ZBrush

ZBrush