The North Face / Unreal Engine 4 ///

For this environment, I tested WorldCreator pushing the level of the map in 8192 /// I then generated a Heightmap, then different levels of alpha allowing me to position the materials ... I then imported the together on Unreal Engine 4 and I created Layers blend /// I then added rocks and vegetation in procedural system ... here is the result .. I'm going to do a kinematic soon ... :) ///

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