Hostile Island / Unreal Engine 5 ///
Creation of a hostile island, I created the structure of the landscape using Worldcreator (8192*8192 4m) I then integrated the heightmap to form the island under ue5.3.2, I created the material field using megascans and integrated the vegetation of the jungle pack entirely in procedural terms, I also completely created the lighting using the post process volume without plugin... I will now create a realistic flight version cinematic in 4k drone /// :)
Cinematic v1 ///
Video 1 ///