Open World Island / Unreal Engine 5 ///

I made this environment from WorldCreator to generate the heightmap as well as the spatmap which allowed me to recreate the material levels on the Landscap, all in Unreal Engine 5, I used quixel megascans materials to create the terrain material /// :)

Island 001 ///

Island 001 ///

Island 002 ///

Island 002 ///

Island 0031 ///

Island 0031 ///

Worldcreator

Worldcreator

Unreal Engine 5 Landcape Mat

Unreal Engine 5 Landcape Mat