3D Shield ///

I modeled here a shield under 3dsmax / I then imported it under zbrush to add alpha in volume ... and create a low and high poly / I then worked the textures under substance painter ///: )

J'ai modélisé ici un bouclier sous 3dsmax / je l'ai ensuite importé sous zbrush pour y ajouter des alpha en volume...et créer un low et high poly / j'ai ensuite travaillé les textures sous substance painter /// :)

Shield 1

Shield 1

Shield 2

Shield 2

Shield 3dsmax

Shield 3dsmax

zbrush

zbrush

substance painter 1

substance painter 1

substance painter 2

substance painter 2

TEST other iray render

TEST other iray render