Tree lying down / Unreal Engine 5.1 ///

Lying tree under Unreal Engine 5.1
Made with speedtree / I used reality capture for elements of debris on the ground, I used camera shake and premiere pro for the final edit /// :)

View 1 ///

View 1 ///

View 2 ///

View 2 ///

Video 1 ///

View 3 ///

View 3 ///

Speedtree ///

Speedtree ///

RealityCapture ///

RealityCapture ///