Car games / Buggy / Gameplay / Unreal Engine 5 ///

I made this gameplay from scratch, it is made as part of a course that I give at the Brassart school in Grenoble and Annecy in France, it integrates all the functionality of real-time games, car rigging under 3dsmax, texturing under substance painter, programming under Unreal Engine 5 ..... I also made the decor quite quickly, in procedural, with a path made using the spline manager of unreal .... the project is under development ... /// :)

View 1 ///

View 1 ///

Video 1 ///

View 2 ///

View 2 ///

ZBrush

ZBrush

View 3 /// 3dsmax

View 3 /// 3dsmax

Unreal Engine ///

Unreal Engine ///

Substance Painter ///

Substance Painter ///

Substance painter ///

Substance painter ///

Unreal engine 5 ///

Unreal engine 5 ///

Car Programmation ///

Car Programmation ///

Unreal Engine 5 ///

Unreal Engine 5 ///