WIp Tires on abandoned road /

I used Quixel Mixer to make a worn route. I then used worlcreator to make a map large enough to be able to trace a route using the landscape manager, I made layers blend for the vegetation on the ground ... I modeled a tire not on top under 3dsmax and I fully textured it under substance painter .. I will improve the next ones :) ... I integrated the whole under unreal engine 4 in which I discovered the lighting ... (I put 2 images of the field lit with 4.24 at the end ... :) :) :)

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