I modeled this environment under Unreal Engine 5.4 I used Lumen as a rendering system and I managed all the lighting / I then managed a camera system with a zoom, it captures the screenshots in real time in ultra hd, I also integrated a shake camera system into the player's camera to give more realism, I also used sounds from the freesound site to create a realistic atmosphere... I will now do the sound for the character's footsteps and adjusted a few more elements ///
video gameplay sound
Video 1 ///