Motion Design / Unreal Engine 5.4

I created a simple shape in 3dsmax hedra style, I then textured it in substance painter to finally test the incredible new motion design system of unreal engine 5.4 I recorded the sequence in 120 fps and exported in PNG and integrated everything into premiere pro /// :)

video 1 ///

view 1 ///

view 1 ///

 view 2 ///

view 2 ///

View 3 ///

View 3 ///

View 4 ///

View 4 ///