Realization of an old building in Provence 3D in real time under Unreal Engine 4 /// quixel megascans, 3dsmax, substance painter ....
I drew my inspiration from Paul Cézanne / Marcel Pagnol / Jean de Florette, Manon des Source, Provence in France, and also a little my childhood ...and Italy where my mom was born !
I realized this environment as part of a course I give at Edaic, a higher school of applied arts in Lyon, France! :)
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