Vegetation / Unreal Engine 4 ///

Realization of a video environment of vegetation, I used speedtree and megascans and Unreal engine 4 the lighting with the post process as well as a LUT carried out under photoshop cc in order to obtain a natural and realistic shade / ... I imagined the planet Mars to be green ... :)
I took some photos as references in the campaign in France /// :)

Vegetation Unreal Engine 4 ///

Vegetation Unreal Engine 4 ///

Video 1 / Unreal Engine 4 ///

Reférences photos campagne Française ///

Reférences photos campagne Française ///