Used Card / Flying Bird Studio ///

Realization of a used network card) from a model for the game flying bird drone, from flyingbird studio, 3dsmax, zbrush, substance painter 3d, Unreal Engine 5, I used the usd and modelin export system of unreal to assemble all the elements of the card, and created a blueprint class system for the animation.. :)

View 1 ///

View 1 ///

View 2 /// Substance Painter 3d

View 2 /// Substance Painter 3d

View 3 ///

View 3 ///

View 4 ///

View 4 ///

View 5 ///

View 5 ///

Video animation Unreal Engine 5 ///

3dsmax ///

3dsmax ///

ZBrush ///

ZBrush ///

3dsmax Modelisation //

3dsmax Modelisation //