>>> https://alexandre196.gumroad.com/l/fpjxj
I made this environment using World Creator, Zbrush, Speedtree, Unreal Engine 5, I created a landscape material from a heightmap and 2 level layers for the materials... All the trees are positioned in procedural, I also set the grass lighting to an Hdri backdrop and the post process volume of unreal, I created a snow fx with niagara, I tried to be as realistic as possible... /// :)
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