The abandoned greenhouse ///
I made this abandoned greenhouse as part of a course I give to students in a higher school of applied arts at Edaic in Lyon /// I used 3dsmax for the simple modeling of the greenhouse / I then used substance painter to texture, quixel megascans for 3d elements in photogrammetry as well as speedtree for exterior trees ... the whole is assembled in the Unreal Engine 4 /// the greenhouse is certainly abandoned due to a virus .... /// :) :) :) :)
video / Unreal engine 4 /// Real time