I made this environment under unreal engine 5 to test a snow shader that includes a lot of features... I'm still developing it to eventually sell it on the marketplace... I used substance designer to make a snow material , I also used quixel megascans to integrate different rocks and apply my snow shader to them... as it is instantiated we can apply it on any 3d asset :) ... I also made a material from landscape to mix snow and ice, I also used the water plugin from unrela engine to integrate realistic water ... I used Lumen for global lighting, here is the result is still nice ///: )
Video 1 ///