Competition rim ///

I am an instructor in a higher school of applied arts at Edaic in Lyon in France, our mission this year is to create a car circuit, here is a competition rim that I made as part of this project, we will used 3dsmax, substance painter, unreal engine 5... and all the software we deem useful for the realization of this project /// :)

View 1 ///

View 1 ///

View 2 ///

View 2 ///

Video ///

View 3 / Substance Painter ///

View 3 / Substance Painter ///

3dsmax

3dsmax

ZBrush

ZBrush