Mountain environment and stream in the valley ///

I created this environment using a simple black and white Heithmap, I used the Auto-Material function of Unreal Engine 5.3.2 and 2 Megascans to create the materials on the ground, I then used other megascans to position them vegetation as well as some rocks... The water river function allowed me to set up the stream in the valley! the work is in progress I will still add vegetation and other elements to make it as realistic as possible /// :)

View 1 ///

View 1 ///

Video 1 ///

View 2 ///

View 2 ///

View 3 ///

View 3 ///

View 4  ///

View 4 ///

View 5 ///

View 5 ///