https://fab.com/s/8c4a94fbaca3
>>> https://alexandre196.gumroad.com/l/fpjxj
I made these snowy trees using speedtree and zbrush, I first modeled the tree using a megascans atlas and a trunk texture... I then exported the mesh under zbrush on which I dropped polygons, and I then used the NanoMesh function to create the snow in volume..... I exported everything in unreal 5... /// :)
Unreal Engine 5/ Video 1
video 2 /// Real-time